QUITMSG11 = 'After a few days of R&R,\nI'll be ready for more action!' // Last line before credits in Duke Nukem 3D QUITMSG10 = 'Sieg heil.huh.\nSieg hell.' // Wolfenstein E3 end text QUITMSG9 = 'Heroes don't quit, but\ngo ahead and press Y\nif you aren't one.' // Wolfenstein quit message QUITMSG8 = 'My servants can smell your blood, human.' // Hexen, Hub 2
QUITMSG7 = 'Worship me, and I may yet be merciful.\nThen again, maybe not.' // Hexen, Hub 3 QUITMSG6 = 'It is not my destiny to be a hero.' // Heretic II QUITMSG5 = '.the world is surely damned.' // Heretic Manual QUITMSG4 = 'The only people who don't run\nare either fools or heroes.\nLet's hope you're the latter.' // Chex Quest 2 manual QUITMSG3 = 'I hope you're just taking a\nbreak for Chex(R) party mix.' // Chex Quest 1 quit message QUITMSG2 = 'i'd leave:\nthis is just more monsters and levels.\nwhat a load.' // Unused Doom quit message QUITMSG1 = 'hey, ron!\ncan we say 'fuck' in the game?' // Unused Doom quit message QUITMSG = 'Are you gonna quit this game\njust like everything else?' // Quake quit message Learn more about bidirectional Unicode characters To review, open the file in an editor that reveals hidden Unicode characters. This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below.